﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace WorldEvolution
{
    public class App : Singleton<App>//Application
    {                        
        public void Initialze()
        {
            EventPool.InitPool();

            World.Instance.Initialze();
        }

        public void Tick()
        {
            Time.Update();
        }
    }
}
